Narrative Designer at Immutable

Game Design, Contractor, Sydney, Australia sydney design contract
Posted 1 months ago

We are looking for a Narrative Designer to join our Gods Unchained team. 

Storytelling is at the emotional heart of why many players play games. Without a story, it’s just a picture on a card. With a story, it’s a moment in time. Capturing the players’ imaginations and surprising and delighting them with a story told through and around our cards is an essential part of how we grow Gods Unchained and meet new audiences.

In addition, having a narrative frame helps create better and more-consistent art descriptions and better and more-compelling characters and settings. Those pieces of art depicting characters and locations directly lead to improved marketing results. (The champions-driven ads almost always outperformed the gods-driven ones.) The story makes the scaffolding for the marketing of the game - the story created for Mortal Judgment infuses everything we do for that set’s release (in-game theming, marketing, etc.).

Working closely with our Games Director and Games Designer, you will create and own the story. Our game world allows for a wide array of levels -- from the mundane to the divine, from the personal to the global - which many game properties do not. 

As a Narrative Designer, your work will directly translate into objects and cards sold in our game, providing you with high design ownership and creativity levels. 

Here’s how you’ll contribute:

  • Create characters, setting, plot, and stories for our game
  • Create art descriptions to bring your stories to life in our cards
  • Create compelling stories
  • Grow the lore of Gods Unchained with new releases
  • Contribute to the overall game design: card design, metagame concerns, marketplace development of lore-based items for sale
  • Work closely with marketing to drive engagement and interest of Gods Unchained
  • A bit about you:

  • 3 years experience as a narrative designer
  • Proven track record of working with, building on, and expanding the lore of a game, bonus points for TCG
  • Experience in working in a team environment with sprints based on scrum based architecture
  • Ability to think outside the narrative, and see how story can be used to impact revenue and monetization, consumer engagement, stickiness and products that expand beyond the game
  • Some extra skills that would be awesome:

  • Experience with working with franchise games and evolving storylines a bonus
  • Some of the things we can offer you:

  • Flexibility to work from home regularly
  • Located near Central Station in Surry Hills with a rooftop
  • Regular, fun social events where we can relax and connect with our teammates
  • A very supportive, fun and progressive environment
  • We provide you with all the required hardware and an additional $750 to set up your new home office
  • Perkbox benefits including premium access to calm, an online fitness portal and discounts at major retailers
  • Thousands of courses on Go1, Udemy and Naspers
  • Access to 24/7 counselling service for you and your family