Software Engineer - Rendering at Grapevine Jobs

Graphics, Sydney or Vancouver sydney engineering
Description
Posted 3 years ago

Are you interested in working on our state-of-the-art Glimpse renderer used by hundreds of artists in a production environment? Glimpse is a complete production renderer used for all of Animal Logic's feature animation and visual effects work. If the answer is yes, then read on!

  • Work on all aspects of the renderer, including scene representation, render and sampling engine, raytracer, shading system: everything required for generating highly realistic images for our films
  • Create and maintain tools that are directly used in our lighting, shading, and compositing workflows
  • Closely collaborate with technically minded artists to design, implement and rapidly deploy into production
  • Be part of a small, dynamic and self-motivated team of individuals with varied backgrounds
  • Take on responsibility, get stuff done, and make our artists happy!
  • 2+ years’ experience developing rendering software using modern C++
  • Master's or PhD degree in Computer Science, Mathematics, Physics, Engineering, or equivalent experience
  • Have a background in film, animation, television, visualization, games, or come fresh out of academia with a strong focus on computer graphics
  • Thorough understanding of photorealistic rendering, light transport and global illumination techniques
  • A passion for algorithms, optimization, and data structures
  • Good mathematical skills and familiarity with numerical methods, probability and statistics
  • The ability to work in a dynamic and challenging environment, take direction and possess good communication skills

And you might also have:

  • Real-time rendering experience
  • Raytracing and shading technologies such as Embree and RSL/OSL/GLSL
  • Developing high-throughput algorithms on GPUs
  • Writing high performance code, with a good understanding of parallel programming, compilers and optimization
  • Familiarity with DCC applications such as Houdini and Maya, including their APIs